Cyberpunk 2077 will quickly get its long-awaited Patch 1.2 and developer CD Projekt Crimson has shared a number of the enhancements that the patch will deliver to the sport. Within the type of a particular report by N54 Information (a information channel within the recreation), the builders shared that the patch will make some modifications to the police response time, driving, automobiles, and motion mechanics. As of now, there isn’t any date for when the patch will launch, and the corporate has shared on Twitter that full patch notes will probably be coming later.
Again in January, CD Projekt Co-Founder Marcin Iwinski shared a timeline for when upcoming patches will probably be launched for Cyberpunk 2077. Whereas Patch 1.1 launched on time, Patch 1.2 was delayed as a result of cyberattack on CD Projekt in early February. Lastly, some information concerning the event of Patch 1.2 has been shared by the developer by way of a submit on the web site, detailing a number of the modifications the patch will deliver to the sport.
Cyberpunk 2077 Patch 1.2 modifications
NCPD Fast Response Staff, which is the in-game police power, usually spawns behind the participant in case they commit a “crime.” This made the expertise fairly unrealistic. After the patch, police NPCs (Non-Playable Characters) will take a while to reach on the scene of the crime for a extra practical really feel. There will even be a recon drone utilizing to present the impression that the crime is being assessed.
Driving in Cyberpunk 2077 has been a ache for the reason that get-go, but it surely seems like issues will lastly change for the higher. Publish the patch, there will probably be a steering sensitivity slider within the settings, which might enable gamers to extend or lower steering delicate with out negatively impacting the utmost flip radius. Moreover, CD Projekt mentioned that steering velocity will now be extra constant even in low FPS situations. “Final, we checked out a bunch of tweaks to particular person automobiles and adjusted a few of them that have been too twitchy in low body charges, together with the participant’s Archer Hella,” the submit added.
Gamers will even be capable of rock their automobiles backwards and forwards or left to proper by utilizing the accelerator in case a car will get caught.
When it comes to motion mechanics, Patch 1.2 would deliver some modifications to the ‘dodge on double-tapping’ function. There have been complaints concerning the dodging mechanics within the recreation as, by default, double-tapping usually triggers unintentional actions. There will probably be an possibility to show off ‘Dodge on double-tapping’ however gamers will nonetheless be capable of dodge by double-tapping the crouch key.
The whole changelog for Patch 1.2 will probably be shared later, as per the corporate’s tweet.
As talked about earlier, there isn’t any precise launch date for the Patch 1.2, which was presupposed to launch in February. Nevertheless, the corporate had shared that it will likely be launched someday in March, which signifies that gamers can count on it this week or early subsequent week.
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